path of exile 2 early access ascendency reveal

FBI files


4 December 2024


Path of Exile 2 just announced all the skills available during ascension for all the classes available at the start of early access coming December 6, 2024


What is Ascension


Ascension unlocks powerful abilities for your characters and are unique to the class you choose. You acquire these points by completing trials of ascension. While the release version of the game will 3 ascendency option for each class, the early trial will have 2 options per class.


Ascension Classes available during Early Access


Stormweaver

Scouring Winds

Exposure you inflict lowers the affected Resistance by an additional 20%

Tempest Caller

Grants Skill: Elemental Storm
Trigger Elemental Storm on Critical Hit with Spells

Rain Dancer

Elemental Storm has 150% more Cooldown Recovery Rate

Heavy Snows

Targets can be affected by two of your Chills at the same time
You Chills can reduce Action Speed by up to a maximum of 35%
25% less Magnitude of Chill you inflict

Shaper of Winter

All Damage from Hits Contributes to Chill Magnitude

Strike Twice

Targets can be affected by two of your Shocks at the same time
50% less Shock Duration

Shaper of Storms

All Damage from Hits Contributes to Shock Chance

Constant Gale

You have Arcane Surge

Force of Will

1% increased Effect of Arcane Surge on you per 15 maximum Mana

Heart of the Storm

40% of Elemental Damage taken Recouped as Energy Shield


Chronomancer

Now and Again

Skill have 33% chance to not consume a cooldown when used

Unbound Encore

Grants Skill: Time Snap

Ultimate Command

Grants Skill: Time Freeze

Footprints in the Sand

Grants skill: Temporal Rift

Quicksand Hourglass

Every 12 seconds, gain 50% more Cast Speed for 4 seconds

Apex of the Moment

Enemies in your Presence are Slowed by 20%

Circular Heartbeat

30% of Damage taken Recouped as Life

The Rapid River

Recouped Effects instead occur over 4 seconds


Titan

Stone Skin

50% more Armour from Equipped Body Armour

Earthbreaker

20 % chance for Slam Skills you use yourself to cause Aftershocks

Ancestral Empowerment

Every second Slam Skill you use yourself is Ancestrally Boosted

Colossal Capacity

Carry a Chest which adds 20 Inventory Slots

Hulking Form

50% increased effect of Small Passive Skills

Crushing Impacts

Your Hits are Crushing Blows

Surprising Strength

40% more Damage against Heavy Stunned Enemies

Mysterious Lineage

15% more Maximum Life


Warbringer

Anvil's Weight

Break Armour equal to 10% of Hit Damage dealt

Imploding Impacts

You can Break Enemy Armour to below 0

Jade Heritage

Grants Skill: Encase in Jade
Gain a stack of Jade every second

Answered Call

Grants Skill: Ancestral Spirits
Trigger Ancestral Spirits when you summon a Totem

Wooden Wall

20% of Damage from Hits is taken from your nearest Totem's Life before you

Renly's Training

Gain 40% Base Chance to Block from Equipped Shield instead of the Shields's value

Turtle Charm

35% less Block Chance
Can Block Damage from all Hits while Shield is not Raised

Warcaller's Bellow

Corpses in you Presence Explode when you Warcry, dealing 25% of their Life as Physical Damage

Greatwolf's Howl

Ignore Warcry Cooldowns


Deadeye

Avidity

30% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges

Thrilling Chase

Benefits from consuming Frenzy Charges for your Skills have 50% chance to be doubled

Eagle Eyes

You have no Accuracy Penalty at Distance

Point Blank

Projectile deal 20% more Hits Damage to targets in the first 3.5 meters of their movement, scaling down with distance travelled to reach 0% after 7 meters

Far Shot

Projectiles deal 0% more Hits Damage to targets in the first 3.5 meters of their movement, scaling up with distance travelled to reach 20% fater 7 meters

Endless Munitions

Skills fire an additional Projectile

Called Shots

You can apply an additional Mark

Gathering Winds

Gain Tailwind on skill use
Lose all Tailwind when Hit

Wind Ward

3% less Damage taken per Tail wind


Pathfinder

Connected Chemistry

50% more Flask Charges gained

Enduring Elixirs

Life Flask Effects are nor removed when Unreserved Life is filled
Life Flask Effects do not Queue

Contagious Contamination

The most Damaging Poison on Enemies you Kill is Spread to other Enemies within 1.5 meters

Overwhelming Toxicity

Double the number of Poison you can inflict on Enemies
35% less Poison Duration

Brew Concotion

Poisonous Concoction
Fulminating Concoction
Shattering Concoction
Explosive Concoction
Bleeding Concoction

Traveler's Wisdom

Grants 5 Passive Skill Points

Running Assault

30% less Movement Speed Penalty when using Skills while moving

Relentless Pursuit

Your speed is unaffected by Slows


Blood Mage

Sanguimancy

Grants Skill: Life Remnants
Skills gain a Base Life Cost equal to Base Mana Cost

Vitality Siphon

10% of Spell Damage Leeched as Life

Open Sores

Your Curses have infinite Duration

Blood Barbs

Gain 10% of Damage as Extra Physical Damage
Elemental Damage also Contributes to Bleeding Magnitude

Gore Spike

1% increased Critical Damage Bonus per 40 Life

Sunder the Flesh

Base Critical Hit Chance for Spells is 15%

Grasping Wounds

25% of Life Loss from Hits is prevented, then that much Life is lost over 4 seconds instead

Crimson Power

Gain Energy Shield from equipped Body Armour as extra maximum Life


Infernalist

Altered Flesh

20% of Cold Damage taken as Fire Damage
20% of Lightning Damage taken as Fire Damage
20% of Physical Damage taken as Chaos Damage

Beidat's Gaze

Reserves 25% of Life
+1 Maximum Mana per 6 Maximum Life

Beidat's Will

Reserves 25% of Life
+1 Maximum Spirit per 25 Maximum Life

Beidat's Hand

Reserves 25% of Life
+1 Maximum Energy Shield per 8 Maximum Life

Demonic Possession

Grants Skill: Demon Form

Mastered Darkness

Maximum 10 Demonflame

Pyromantic Pact

Maximum Mana is replaced by Maximum Infernal Flame
Gain Infernal Flame instead of spending Mana for Skill costs
Take maximum Life and Energy Shield as Fire Damage when Infernal Flame reaches maximum
Lose all Infernal Flame on reaching maximum Infernal Flame
10% of Infernal Flame lost per second if none was gained in the past 2 seconds

Bringer of Flame

While not on Low Infernal Flame, all Damage from you and Allies in you Presence contributes to Ignite Chance and Magnitude

Seething Body

While on High Infernal Flame, you and Allies in your Presence Gain 20% of Damage as Fire Damage

Loyal Hellhound

Grants Skill: Summon Infernal Hound
20% of Damage from Hits is taken from your Hellhound's Life before you

Grinning Immolation

Become Ignited when you deal a Critical Hit, taking 15% of your Life and Energy Shield as Fire Damage per second
30% more Critical Damage Bonus


Witchhunter

Weapon Master

20 Passive Skill Points become Weapon Set Skill Points

Pitiless Killer

Culling Strike

Judge, Jury, and Executioner

Decimating Strike

Witchbane

Enemies have Maximum Concentration equal to 40% of their Maximum Life
Break enemy Concentration on Hit equal to 100% of Damage Dealt
Enemies regain 10% of Concentration every  second if they haven't lost Concentration in the past 5 seconds

No Mercy

Deal up to 30% more Damage to Enemies based on their missing Concentration

Obsessive Rituals

Grants Skill: Sorcery Ward
50% less Armour and Evasion Rating

Ceremonial Ablution

50% increased effect of Sorcery Ward
Sorcery Ward recovers 50% faster

Zealous Inquisition

10% chance for Enemies you Kill to Explode, dealing 100% of their maximum Life as Physical Damage
Chance is doubled against Undead and Demons


Gemling Legionnarie

Crystalline Potential

+10% Quality of all Skills

Implanted Gems

+1 to Level of all Skills

Advanced Thaumaturgy

30% less Cost of Skills
Skill Gems have 30% more Attribute Requirements

Integrated Efficiency

Grants 3 additional Skill Slots

Gem Studded

You can use two copies of the same Support Gem in different Skills

Thaumaturgical Infusion

+1% to Maximum Cold Resistance per 4 Blue Support Gems Socketed
+1% to Maximum Fire Resistance per 4 Red Support Gems Socketed
+1% to Maximum Lightning Resistance per 4 Green Support Gems Socketed

Adaptive Capability

Attribute Requirements of Gems can be satisfied by your highest Attribute

Enhanced Effectiveness

Inherent bonus from Intelligence, Strength and Dexterity are doubled


Invoker

Lead me through Grace...

Gain 1 Spirit for every 6 Energy Shield on equipped Body Armour
Gain 1 Sprit for every 15 Evasion Rating on equipped Body Armour
Cannot gain Spirit from Equipment

...and Protect me from Harm

Evasion Rating also grants Physical Damage reduction
40% less Evasion Rating

Faith is a Choice

Grants Skill: Meditate

I am the Blizzard...

Gain 10% of Damage as Extra Cold Damage
On Freezing Enemies create Chilled Ground

I am the Thunder...

Gain 10% of Damage as Extra Lightning Damage
25% chance on Shocking Enemies to created Shocked Ground

...and I Shall Rage

Grants Skill: Unbound Avatar

The Soul Springs Eternal

Meta Skills gain 35% more Energy

Sunder my Enemies...

Critical Hits ignore non-negative Monster Elemental Resistances

...and Scatter Them to the Winds

Grants Skill: Elemental Expression
Trigger Elemental Expression on Melee Critical Hit


Acolyte of Chayula

Ravenous Doubts

Mana Leech is instant

Consuming Questions

You cannot Recharge Energy Shield
Mana Leech effects also Recover Energy Shield

Chayula's Gift

+10% to Maximum Chaos Resistance
Chaos Resistance is doubled

Reality Rending

23% chance to Gain 25% of Damage with Hits as Extra Chaos Damage
13% chance to Gain 50% of Damage with Hits as Extra Chaos Damage
7% chance to Gain 100% of Damage with Hits as Extra Chaos Damage

Waking Dream

Grants Skill: Into the Breach

Lucid Dreaming

Effects and Durations of Flames of Chayula on You is Double

Embrace the Darkness

Remove all Spirit
Base Maximum Darkness is 100
For each Life or Energy Shield lost to Damage, reserve 1 Darkness instead if possible
Darkness Reservation lasts for 10 seconds
+5 to Maximum Darkness per Level

Grasp the Void

Gain 1% of Damage as Extra Chaos Damage per 20 Unreserved Darkness

Inner Silence

50% reduced Darkness Reservation Duration